Props
Create and manage props in your novel â manual creation, AI batch generation, chapter extraction, and how props enhance AI writing.
What Are Prop Modules
Props are key items that drive plot development. In Qritor, each prop is a structured module â not just a brief mention, but a form with fields predefined by the Creation Method, including name, appearance, function, origin, owner, and more.
The benefit of this structure is that AI can precisely read a prop's characteristics and effects when continuing chapters, ensuring descriptions involving props remain consistent throughout the story â no more "this sword was clearly broken but now appears intact" contradictions.
Where to Find Props
After entering the novel editor, the "Props" group in the left module tree is where you manage props. All props are listed there; click any one to view and edit it in the right panel.
Prop Fields
What fields a prop module has depends on your Creation Method. Different genre methods design different attribute structures for props:
- Xianxia genre props might include: Name, Grade, Effects, Material, Refiner, Affiliated Sect
- Mystery genre props might include: Name, Item Type, Discovery Location, Fingerprint/DNA Info, Case Connection
- Sci-fi genre props might include: Name, Technology Level, Function Description, Energy Type, Manufacturer
These fields are defined by the Creation Method's module types and are automatically determined when you create a novel.
Creating Props
There are several ways to add props to your novel:
Manual Creation
- Next to the "Props" group in the left module tree, click the "+" button
- Enter the prop name
- If the Creation Method defines multiple prop types, select the appropriate one
- Click create â the new prop appears in the Props group
- Fill in the prop's attributes in the right editing panel
AI Batch Generation
This is the fastest way to build your prop system â have AI generate multiple key props at once based on your novel settings.
- In the left module tree, select the "Props" group
- Click the "AI Generate" button on the group
- AI reads your novel settings (worldbuilding, power systems, etc.) and automatically generates multiple props
- The generation process is shown as a streaming preview â you can watch each prop's info appear in real time
- When generation is complete, click "Accept" to add the props to your library
AI-generated props will have all fields defined by the Creation Method automatically filled in. You can then adjust and refine them.
Extracting from Chapters
If you've already written some chapter content, AI can automatically identify and extract props from the text:
- Open a chapter that already has content
- In the editor toolbar, click the "Extract Entities" button
- AI analyzes the chapter text and identifies props (as well as characters, scenes, etc.)
- Extracted results are displayed in the AI assistant
- After confirmation, props are created in the Props group
Natural Language Description
In the AI assistant, you can tell AI what kind of prop you want using natural language:
- "Create an ancient divine sword that seals the power of a primordial beast, gradually corrupting the mind of its wielder"
- "I need a pocket watch that can travel through time, but each use costs the user some of their lifespan"
AI will create a structured prop module based on your description and novel settings.
Using Skills to Initialize
Type / in the AI assistant to bring up the skills list, then select prop-related skills to batch-generate props that fit your genre following a preset workflow.
Editing Props
After clicking a prop, the right editing panel offers two editing modes:
Form Mode
The default editing mode. The panel displays all prop fields as a form, and you can fill in or modify each field. Click "Save" when done.
Smart Write Mode
Switch to Smart Write mode to have AI automatically fill in prop attributes based on your description. Great for quickly generating content for blank props.
Extended Prop Information
Beyond basic attributes, each prop has the following extended information:
Dynamic Info
Prop states change as the plot progresses â damage, upgrades, ownership changes, awakening new abilities, etc. Switch to the "Dynamic Info" tab in the prop editing panel to view state change records across different chapters.
See the Dynamic Info documentation for details.
Relations
Relationships between props and other entities (owner, creator, sealed target, etc.) are visualized in the Relation Graph.
See the Relation Graph documentation for details.
How Props Enhance AI Writing
Prop modules aren't just notes for yourself â they're important reference material for AI creation:
Participating Entities
When editing a chapter, use the "Participants" button in the toolbar to specify which props are involved in the current chapter. Selected prop information is automatically passed to AI, enabling it to accurately describe the prop's appearance, function, and usage effects when continuing the story.
@Mention
Type @ in the AI assistant to reference any prop module. Once referenced, AI will consider that prop's detailed information in its response. For example, typing "@Xuanyuan Sword write a scene of the protagonist pulling out this sword" will prompt AI to create based on the sword's attributes and backstory.
Automatic AI Reference
Even without explicit references, AI automatically reads the prop settings of participating entities when continuing chapters, ensuring it won't write content that contradicts prop designs.
Tips
- Document key props: Core props that drive the plot must have modules created, so AI can maintain consistency when writing
- Use AI batch generation: Let AI generate a batch of props based on your worldbuilding and power systems, then manually fine-tune the details
- Update prop states promptly: After a prop undergoes major changes in the plot (damage, upgrade, ownership change, etc.), remember to update dynamic info so AI keeps up with the prop's evolution
- Combine with participating entities: For chapters involving important props, add them to participating entities in advance so AI precisely "knows" the prop's current state and whose hands it's in